My Students
This project would focus on Grade 3/4 students at Princess Margaret Public School in Orangeville, Ontario. Students in my classroom are very interested in using computer as a means for socializing, entertainment and as a tool for learning about the world. Use of computers is the number one intervention and choice of all students in our class. Not all students have access to a computer or internet at home; the classroom is the primary location to learn about computers and technology.
How will this project impact them?
Students would be provided access to the Raspberry Pis and enough information to get started with the basics of the Raspberry Pi, the operating systems and the various programs used. Using an inquiry model, students would learn about the world of computer science--hardware and software. Students would be able to follow project plans freely available online, watch tutorial videos from YouTube, work with other students in the club and receive additional support from the supervising teacher. The goal of this program would be to allow students an opportunity to explore a new hobby, pastime or possibly a field of study which might lead to an interesting career! They would be encourage to use creativity, collaboration and problem solving to achieve various project goals. Examples of projects could include learning to program (Scratch or Python) and running and ‘hacking Minecraft for Pi.

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